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	<title>Comments on: Metal Gear Solid 4 interview with Hideo Kojima reveals locations, GEKKOs, Mk.II can be controlled, development info</title>
	<atom:link href="http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/feed" rel="self" type="application/rss+xml" />
	<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm</link>
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		<title>By: Gu Calastro</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-2#comment-958132</link>
		<dc:creator>Gu Calastro</dc:creator>
		<pubDate>Fri, 09 Sep 2011 17:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-958132</guid>
		<description> man, you need to learn to write in english... wtf....</description>
		<content:encoded><![CDATA[<p> man, you need to learn to write in english&#8230; wtf&#8230;.</p>
]]></content:encoded>
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	<item>
		<title>By: Hideo Kojima receives MTV Lifetime Achievement Award - VideoGamesBlogger</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-2#comment-626570</link>
		<dc:creator>Hideo Kojima receives MTV Lifetime Achievement Award - VideoGamesBlogger</dc:creator>
		<pubDate>Mon, 01 Dec 2008 21:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-626570</guid>
		<description>[...] Hideo Kojima, creator, producer and designer of the Metal Gear Solid franchise (who&#8217;s latest title, Metal Gear Solid 4 for the PS3, was an international hit as MGS4 sold over 4.33 million copies worldwide) was awarded MTV&#8217;s Lifetime Achievement award (and handed his &#8220;Game Cube&#8221; prize) at the MTV Game Awards 2008 held in Germany. [...]</description>
		<content:encoded><![CDATA[<p>[...] Hideo Kojima, creator, producer and designer of the Metal Gear Solid franchise (who&#8217;s latest title, Metal Gear Solid 4 for the PS3, was an international hit as MGS4 sold over 4.33 million copies worldwide) was awarded MTV&#8217;s Lifetime Achievement award (and handed his &#8220;Game Cube&#8221; prize) at the MTV Game Awards 2008 held in Germany. [...]</p>
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	<item>
		<title>By: Metal Gear Solid 4 will NOT be Hideo Kojima&#8217;s last MGS, says Konami - VideoGamesBlogger</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-1#comment-302729</link>
		<dc:creator>Metal Gear Solid 4 will NOT be Hideo Kojima&#8217;s last MGS, says Konami - VideoGamesBlogger</dc:creator>
		<pubDate>Thu, 04 Oct 2007 16:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-302729</guid>
		<description>[...] the years Hideo Kojima has continuously stated that the most recent Metal Gear Solid game would be his last . . . As he [...]</description>
		<content:encoded><![CDATA[<p>[...] the years Hideo Kojima has continuously stated that the most recent Metal Gear Solid game would be his last . . . As he [...]</p>
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		<title>By: Big_Boss</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-1#comment-171017</link>
		<dc:creator>Big_Boss</dc:creator>
		<pubDate>Wed, 13 Jun 2007 18:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-171017</guid>
		<description>damn !!! Big Boss is death... Please Hideo Kojima dont put Big Boss in MGS4, him is a Legend , please leave him in  memory like this, dont come back like a stupid puppet...live with machine</description>
		<content:encoded><![CDATA[<p>damn !!! Big Boss is death&#8230; Please Hideo Kojima dont put Big Boss in MGS4, him is a Legend , please leave him in  memory like this, dont come back like a stupid puppet&#8230;live with machine</p>
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		<title>By: Adrian</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-1#comment-138599</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Mon, 07 May 2007 17:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-138599</guid>
		<description>I wonder what they&#039;ll do for Johnny in the game. After all it&#039;s Johnny and it wouldn&#039;t be Metal gear without him.</description>
		<content:encoded><![CDATA[<p>I wonder what they&#8217;ll do for Johnny in the game. After all it&#8217;s Johnny and it wouldn&#8217;t be Metal gear without him.</p>
]]></content:encoded>
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		<title>By: Gamer Clerks</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-1#comment-33658</link>
		<dc:creator>Gamer Clerks</dc:creator>
		<pubDate>Fri, 01 Dec 2006 05:34:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-33658</guid>
		<description>[...] Kojima Talks MGS [VGB] [...]</description>
		<content:encoded><![CDATA[<p>[...] Kojima Talks MGS [VGB] [...]</p>
]]></content:encoded>
	</item>
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		<title>By: MGS Creator Interview - PS3 Network - Playstation 3 Forums</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-1#comment-32614</link>
		<dc:creator>MGS Creator Interview - PS3 Network - Playstation 3 Forums</dc:creator>
		<pubDate>Wed, 29 Nov 2006 00:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-32614</guid>
		<description>[...] MGS Creator Interview [...]</description>
		<content:encoded><![CDATA[<p>[...] MGS Creator Interview [...]</p>
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	<item>
		<title>By: Hideo Kojima&#8217;s Ready for the SIXAXIS&#8217; Rumble &#187; Archive &#187; GAMINGtruth</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-1#comment-32567</link>
		<dc:creator>Hideo Kojima&#8217;s Ready for the SIXAXIS&#8217; Rumble &#187; Archive &#187; GAMINGtruth</dc:creator>
		<pubDate>Tue, 28 Nov 2006 21:22:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-32567</guid>
		<description>[...] You heard that right: Hideo Kojima, creator and director of the Metal Gear series, wants his rumble back when it comes to the PS3. Check out this excerpt from an interview with Official PlayStation Magazine: OPM: What are your feelings about the PS3s new Sixaxis controller and the loss of the Dual Shock 2â€™s rumble? [...]</description>
		<content:encoded><![CDATA[<p>[...] You heard that right: Hideo Kojima, creator and director of the Metal Gear series, wants his rumble back when it comes to the PS3. Check out this excerpt from an interview with Official PlayStation Magazine: OPM: What are your feelings about the PS3s new Sixaxis controller and the loss of the Dual Shock 2â€™s rumble? [...]</p>
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	</item>
	<item>
		<title>By: PS3 Game Geek &#187; Kojima: â€œI Miss The Rumbleâ€</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-1#comment-32541</link>
		<dc:creator>PS3 Game Geek &#187; Kojima: â€œI Miss The Rumbleâ€</dc:creator>
		<pubDate>Tue, 28 Nov 2006 18:54:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-32541</guid>
		<description>[...] Kojima Talks MGS [VGB] [...]</description>
		<content:encoded><![CDATA[<p>[...] Kojima Talks MGS [VGB] [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eMagi - Fighting the evil of boredom &#187; Hideo Kojima: â€œI miss the rumbleâ€</title>
		<link>http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development-info.htm/comment-page-1#comment-32137</link>
		<dc:creator>eMagi - Fighting the evil of boredom &#187; Hideo Kojima: â€œI miss the rumbleâ€</dc:creator>
		<pubDate>Mon, 27 Nov 2006 10:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/2006/11/25/metal-gear-solid-4-interview-with-hideo-kojima-reveals-locations-gekkos-mkii-can-be-controlled-development.htm#comment-32137</guid>
		<description>[...] Read the full interview here Tags:&#160;Features metal gear solid Playstation 3 Videogames [...]</description>
		<content:encoded><![CDATA[<p>[...] Read the full interview here Tags:&nbsp;Features metal gear solid Playstation 3 Videogames [...]</p>
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