
Mike Glosecki is the senior producer on Command & Conquer 3: Tiberium Wars (C&C 3). He was interviewed by Gamespot after last weeks official announcement that the PC strategy game was making its way to the Xbox 360 after EA’s critical success (plus 150,000 in sales) of The Lord of the Rings, The Battle for Middle-earth II RTS game on Xbox 360.
Question: How will the console version differ from the PC version?
Answer: All of the game’s story is common to both PC and console. For console specifically, we have the new controls and game UI. We’ll also be introducing some new multiplayer game modes–conquer, siege, and capture the flag. In conquer mode, you build your armies up to a set point limit before the game starts and then defeat your opponent in a “no reinforcements” fight to the death. Siege is a “turtling” mode where a wall of energy is put up between the players that keeps them from attacking each other for the first five minutes of gameplay. Capture the flag features a flag hidden in the middle of the map, and each team that returns the flag to their base gets a point, with the winner being the first player to five points.
We’ll also be bringing back a couple of great modes from The Battle for Middle-earth II–capture & hold and king of the hill. Capture & hold is a Battlefield style of play in which there are five points in the map, and the team that controls those points for the longest period of time is the winner. King of the hill features one point to hold in the middle of the map. This makes for some very intense fighting and was one of our most popular modes from The Battle for Middle-earth II.
Question: What’s planned for the multiplayer portion of the game?
Answer: In addition to the new multiplayer modes described above, we will also be implementing support for the Xbox 360 vision camera. This is a cool new video chat system that launched on Xbox 360 in September. You’ll be able to look into the eyes of your opponents before a match–in the game lobby–and then see and talk to them as you are playing the game itself. You’ll also get to experience our cool new “winner’s circle” feature. At the end of a match, the winner gets his own central video window to tell you how badly he just dominated you. This provides extra incentive to win.
Question: Does EALA have any plans to bring RTS games to the PlayStation 3?
Answer: We currently do not have plans for a PS3 RTS game, but bringing an RTS to the PS3 is certainly a possibility in the future.
Question: If C&C3 is a success on the console, might we see older C&C titles being made available for the 360, perhaps on Xbox Live Marketplace?
Answer: I wouldn’t rule out the possibility, but nothing is currently planned for this.
I played C&C a few times. I’m not a big RTS fan, more of a TBS fan.