
Resident Evil: Umbrella Chronicles for Wii is a game that ties up all loose ends throughout the series. Similar to Outbreak, it’s split up in different chapters; you will be able to play as the main Resident Evil (RE) protagonists from the main series (from RE Veronica to RE4, prologue to RE5], as well as unlock additional characters.
Gameplay will be in 3rd person similar to RE4, but additionally the game takes advantage of the controller’s core features. Puzzles and shooting will have a new twist to it.
Below is a list of all so far announced details & features:
* The game consists of 4 “chapters”, RE1’s mansion, RE2’s RPD, RE3’s city areas and RE4’s village (plus surrounding areas).
* Each chapter has 2 characters to choose from. RE1 has Jill and Chris, RE2 has Leon and Claire, RE3 has Jill and Carlos and RE4 has Leon and Ada.
* New content not in the games that the chapters were based on will be added. The primary goal of this will be to link RE4 and Umbrella’s status in it more closely with the rest of the series.
* There are several characters that can be unlocked by playing through the game: Rebecca Chambers, Hunk and Albert Wesker.
* The gameplay of all chapters is designed around RE4’s. Press the B trigger on the Wii remote to go into over-the-shoulder view, aim with the pointer and press A to fire.
* The game will have QTEs, but rather than push buttons you have to make motions with the Wii remote in order to get through them.
* All characters will have melee attacks, just like RE4.
* To encourage replayablility, each character has strengths and weaknesses, similar to how in RE4:Mercenaries Ada had the least health, Krauser was the slowest, etc.
* Just like in RE4:Mercenaries each character has a unique set of weapons. What’s more players can only carry 2 weapons at any one time. Chris gets a pistol and shotgun whilst Jill gets a pistol and grenade launcher.
* You will be able to find several new weapons during each stage. For example, RE1 will have Richard’s shotgun, RE2 will have the Desert Eagle, RE4 will have the Chicago Typewriter. There will also be new weapons like Krauser’s anti-personnel robots.
* Similar to Devil May Cry 3, after each chapter you can save your data and any new weapons picked up will be available for use in Arcade Mode.
* Arcade Mode is like a giant Mercenaries minigame, where you pick a character and stage and blast through it. Building on the resounding success of Mercenaries seen when RE4 was released.
* Scenario mode will feature a large number of in-game cutscenes.
* Ammo conservation will play a part in the gameplay, so it’s not just constant action like RE4.
* The picture at the start (above) shows the player is able to destroy certain doors by blowing them up.
Update May 6th 2007:
* Besides the mansion, the police station from Resident Evil II, and the train from Resident Evil Zero have been confirmed as levels.
* Half of the game takes place in locations from other games, the other half puts you in enemy/company strongholds.
* Carlos Oliviera was confirmed as a playable character. Wesker is definitely in the game, but he was not confirmed/denied as a playable character.
* Rocket and Grenade Launcher will make a returns.
* Tilting the Nunchuck allows you to slightly move the camera to reveal hidden objects/power-ups.
* Resident Evil Zero, I, II, and III will all be represented. There may be levels from other games, but Code Veronica will be ignored.
We’ll have a sneak-peak at the game in our next update. A full trailer for the Wii RE game will be coming out during the Tokyo Game Show between September 22–24th next week. Via Capcom-Europe & REhorror & Gonintendo
It’s going to be awesome going through the first three resident evils with gameplay like in Resident Evil 4.
oh my god. I will finally get to pull off some action moves against hunters and lickers, like leon kicking the novistodors in re4, only now it will be with all the characters, especially chris. this is so freaking awesome. finally a remake that’s actually different, instead of making the same freaking game with better graphics like the ones for gamecube. not that i diddn’t love those games to death, it’s just about time that the stars are able to pull off moves you know that they know how to do. no more knife being the only melle combat. awwwwwsoooooome!!!!
An article on 1up.com states, “Once thought to be an extension of the Resident Evil 4 engine, Famitsu indicates we’re getting something more in line with the Resident Evil: Dead Aim spin-off series, where the action takes place on rails and from a first-person perspective.”
Is this really true? Am I the only who thinks this would make for a horrible Resident Evil addition?
The newly updated RE:UC news was released today, and as the comment above me says, it will be a first person shooter game.
SHAME on Capcom for their more than foolish development. I had such high expectations for this game, and now, all my hopes shot down the toilet. What they are/were thinking is beyond my knowledge, because I’m certain this, if true, will be hated with a passion by thousands, if not millions of RE fans.
Capcom, you have greatly damaged your reputations. Did you not learn anything from the strongly disliked and poorly scored Dead Aim? Why would you not continue the famous gameplay of RE:4?
Huge let down, Capcom…huge…
WTF! This decision is made all the more puzzling since an RE4 port has been announced for the Wii. With all the infrastructure there, why would capcom choose the dark horse of the franchise as the basis for UC. I’ll buy the same game again if you can make it cooler like the REmake or a Wii version of 4. But I can’t understand how subpar gameplay gets better with a Wiimote in place of a light gun!
aww.. i hope RE0 is featured in teh game… that would be cool and I am also tired of Leon!!! he had his time.
Wow, I hope this game will have multi-player, link, LAN or Online play as well.
Resident Evil is awesome… But even better when you can have friends join in on the fun, split up, or go in as a squad, heck, even “TK”… Multi-player RULES.
I saw Billy Coen in the YouTube videos as well, and although Billy Coen may not been programmed to be smart enough to mix herbs, lol, he could take a beating way better than Chris and Leon put together, I guess his military training conditioned him to be tough, let along in some versions of Resident Evil 2, Billy Coen was the Mercenary, in the ‘Mercenaries Note’, noted in RE2 N64 version (check the hotdog cart in the reverse game before you enter the back-side of the RPD department)
This Letter may conclude that Billy Coen may possibly be the former identity of Nemesis.
This game better not be a FPS, and I can only hope that eventhough it may have 3rd person play, that possibly a free-camera feature may be included, so e can finally get rid of the infamous “bad-angles”.
Multi-Player feature including but not limited to: Online, LAN, system-game-link, etc… Would prove successful.
Please your patrons CAPCOM… We are the ones paying you!
this is all false…
it is going to be an on rails shooter like time crisis!
Hi, well I have all games of Resident Evil and I already play them all and finished them, I like them and I’m thinking if Umbrella Chronicles is going to be for Multiplayer
It will be good, becasue this games is going to be the first of Resident Evil Multiplayer games, (well Outbrake is muti too, but it suked)
Thanks