Interview with EA’s Bing Gordon
In an interview by Edery asks EA’s Bing Gordon about the game industry’s development over the year and development itself. Below are some gaming answers.
What are your thoughts on the MMOG market? Do you agree with Brian Farrell’s recent assertion that there’s only room for one big MMOG at any given time? (I.e. World of Warcraft as of now.) *Note to reader: interview took place prior to the announcement of the Mythic acquisition.
Nope. I think that “virtual worlding†will soon be a rite of passage for all teenagers with access to the internet.
Do you think that game developers and publishers should be putting more energy into meeting the needs of consumers in India and China? Or are these markets already being tackled with sufficient dedication?
I hate the word “should.†I have always rebelled against “should.â€
Obviously, the capital markets are valuing the current and future potential of consumer markets in India and China. Publishers that cannot meet their long-term goals without success in all markets “should†try to succeed in all markets. It’s not clear whether there are any publishers who must succeed in all markets, however. EA, for example, has chosen not to enter several meaningful videogame markets, such as the gambling games business, and Microsoft has chosen not to enter the Playstation games business.
What’s the biggest risk EA ever took? And now that EA is a huge, public entity, can you take those kinds of risks anymore? Would you even want to?
EA’s biggest risk was preparing to launch a lineup of games for the Sega Genesis without a license. We reverse-engineered the electronics in a “clean room†environment, because Sega wouldn’t give us licensee terms that we could live with. If this had not worked, and the games hadn’t sold, (Sega agreed to license terms the evening before our public introduction of games), EA would probably have gone the way of early computer game leaders like Broderbund and Sierra. It was truly a “bet the company†decision.
I don’t think that company size or shareholder status affects the kind of risks that a company can “take.†Look at Apple with iPod, for example.
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